The aim of the PhysBeans library is to provide a set of components which allow the creation of applets for physical simulations in a graphical way. It is based on the Java Beans architecture and contains a set of Java Beans and a few templates. This manual describes all these components in detail. Further information on how to use them to create applets can be found on the PhysBeans homepage.
The beans in the PhysBeans library fall into five categories:
The description of a bean contains the following material:
The templates serve as starting points, each one defines a special layout of the visual components.