Introduction
- Queuing systems:
- contain several queues and servers
- basic components in discrete-event simulation
environments
- in one module (e.g. Arena)
- as individual blocks (e.g. SimEvents)
- contain several parameters
- service time
- queuing capacity
- Queuing policy:
- special queue parameter
- method for selecting entities to leave their
queue
- common values
- Non-standard Queuing Policies:
- entities leave a queue prematurely or in unusual
order
- well-known examples
- lots of other schemes, e.g. classing
- entities have a class attribute
- external operator calls a class
- such entities move to front of queue
- often difficult to implement
- ARGESIM benchmark C22 studies such queues